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Michael Kriese authoredMichael Kriese authored
Best practices
This document explains our best practices. Follow these best practices when you're working on our code.
General
- Prefer full function declarations for readability and better stack traces, so avoid
const func = ():void => {}
- Prefer
interface
overtype
for TypeScript type declarations - Avoid Enums, use union or immutable objects instead
- Always add unit tests for full code coverage
- Only use
istanbul
comments for unreachable code coverage that is needed forcodecov
completion - Use descriptive
istanbul
comments
- Only use
// istanbul ignore next: can never happen
Logging
Use logger metadata if logging for WARN
, ERROR
, FATAL
, or if the result is a complex metadata object needing a multiple-line pretty stringification.
Otherwise, inline metadata into the log message if logging at INFO
or below, or if the metadata object is complex.
WARN
and above messages are often used in metrics or error catching services, and should have a consistent msg
component so that they will be automatically grouped/associated together.
Metadata which is separate from its message is harder for human readability, so try to combine it in the message unless it's too complex to do so.
Good:
logger.debug({ config }, 'Full config');
logger.debug(`Generated branchName: ${branchName}`);
logger.warn({ presetName }, 'Failed to look up preset');
Avoid:
logger.debug({ branchName }, 'Generated branchName');
logger.warn(`Failed to look up preset ${presetName}`);
Array constructor
Avoid the Array()
constructor, with or without new
, in your TypeScript code.
It has confusing and contradictory usage.
So you should avoid:
const a = new Array(2); // [undefined, undefined]
const b = new Array(2, 3); // [2, 3];
Instead, always use bracket notation to initialize arrays, or from
to initialize an Array with a certain size i.e.
// [0, 0, 0, 0, 0]
Array.from<number>({ length: 5 }).fill(0);
Iterating objects & containers
Use for ( ... of ...)
loops instead of [Array|Set|Map].prototype.forEach
and for ( ... in ...)
.
- Using
for ( ... in ...)
for objects is error-prone. It will include enumerable properties from the prototype chain - Using
for ( ... in ...)
to iterate over arrays, will counterintuitively return the array's indices - Avoid
[Array|Set|Map].prototype.forEach
. It makes code harder to debug and defeats some useful compiler checks like reachability
Only use Array.prototype.map()
when the return value is used, otherwise use for ( ... of ...)
.
Exports
Use named exports in all code.
Avoid default exports
.
This way all imports
follow the same pattern.
Source, reasoning and examples.
Imports
Use ES6 module syntax, i.e.
import { square, diag } from 'lib';
// You may also use:
import * as lib from 'lib';
And avoid require
:
import x = require('...');
HTTP & RESTful API request handling
Prefer using Http
from util/http
to simplify HTTP request handling and to enable authentication and caching, As our Http
class will transparently handle host rules.
Example:
import { Http } from '../../../util/http';
const http = new Http('some-host-type');
try {
const body = (await http.getJson<Response>(url)).body;
} catch (err) {
...
}
Dates and times
Use Luxon
to handle dates and times.
Use UTC
to be time zone independent.
Unit testing
- Use
it.each
rather thantest.each
- Prefer Tagged Template Literal style for
it.each
, Prettier will help with formatting- See Example
- Mock Date/Time when testing a Date/Time dependent module
- For
Luxon
mocking see Example
- For
- Prefer
jest.spyOn
for mocking single functions, or mock entire modules- Avoid overwriting functions, for example: (
func = jest.fn();
)
- Avoid overwriting functions, for example: (
- Prefer
toEqual
ortoDeepEqual
- Use
toMatchObject
for huge objects when only parts need to be tested - Avoid
toMatchSnapshot
, only use it for:- huge strings like the Renovate PR body text
- huge complex objects where you only need to test parts
Fixtures
- Use
Fixture
class for loading fixtures
Fixture.get('./file.json'); // for loading string data
Fixture.getJson('./file.json'); // for loading and parsing objects
Fixture.getBinary('./file.json'); // for retrieving a buffer
Working with vanilla JS files (renovate/tools only)
Use JSDoc to declare types and function prototypes.
Classes
- Use Typescript getter setters (Accessors) when needed.
The getter must be a
pure function
i.e.- The function return values are identical for identical arguments
- The function has no side effects
- Omit constructors when defining Static classes
-
No
#private
fields. instead, use TypeScript's visibility annotations - Avoid underscore suffixes or prefixes, for example:
_prop
, use whole words as suffix/prefix i.e.internalProp